REFACTR.
GPU-native infrastructure for serious compute
The pipeline
should never be
the bottleneck.
Simulation, medical imaging, game development, scientific visualization: all share one constraint. The formats underneath them were not built for the data volumes they now handle.
The problem is not compute. Modern GPUs have headroom most pipelines never reach. The bottleneck is I/O: how geometry is stored, loaded, and moved through the stack.
Refactr builds the foundation that removes it. How data is organized, how work flows, and how fast results come back, so what you build on top can finally run at full speed.
Regional
Selectee
Selectee
Zindigi Prize 2024
Among the top 60 teams regionally
Out of hundreds of teams competing across campus rounds, the team advanced to the Regional stage of the Zindigi Prize, evaluated on technical depth, market potential, and execution readiness.
